Click on the blue button to get an interactive sketch. The sketch shows a black triangle and its image under an affine transformation. The red points are all "live;" drag them to see how the red image changes as its black pre-image changes. The transformation is also "live." It is defined by the measures a,b,c,d,e, and f of the line segments shown, so just drag endpoints of the segments to change the transformation. The transformation is defined by (x',y')= (x,y)A + (e,f) and A is the matrix: Click on the * to the left to play a matching game. Adjust the parameters (a,b,c,d,e,and f) so that the triangle's affine image (the red triangle) coincides with an equilateral triangle (the green triangle). Click here for an annotated script to produce an affine transformation. |
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