Texture Analysis

Independent AI Project


"The term texture generally refers to a repetition of basic texture elements called texels. The texel contains several pixels, whose placement could be periodic, quasi-periodic or random. Natural textures are generally random, whereas artificial textures are often deterministic or periodic. Texture may be coarse, fine, smooth, granulated, rippled, regular, irregular, or linear." (A. K. Jain: Fundamentals of Image Processing)

rat 5

Figure 1. Rat 5 (one of the black and white images that I am experimenting with)

sin wave w| FFT

Figure 2. Sinus wave with FFT output

rat 5

Figure 3. Rat 5's histogram split into 3 regions

rat 5

Figure 4. Image block comprision after FFT (similar color refers to similar region)

rat 5

Figure 5. FFT and image block comparision on the 2nd level of pyramid processing

rat 5

Figure 6. FFT, comparision, 3_pixel window sliding for borders

rat 5

Figure 7. The still "noisy" borderline of the histogram processed Rat 5 image (fine noise deletion has already been applied)